Rules

We’re quite a laid back bunch here, but at the same time, rules are needed to make sure that fair and fun racing is adhered to at all times.

If you cannot attend a race for whatever reason, that is not a problem, but we do ask that you attempt to attend as many races as you can. If you miss three races in a season without prior warning or reasonable explanation afterwards, you may be removed from the league.

We do ask that everyone records their race, so that in the event of an accident or collision, the stewards can investigate and act accordingly. However, if there is no video, absolutely no action will be taken, under any circumstances. There must be clear evidence to penalize anybody. If you’re not sure how to record your race, please ask someone in the league and they will assist you.

1. Be Respectful
Here at PSF1, we do like to have a lot of laughs, and the group chats are usually full of activity. However, there is a line, and we do ask that you do not cross it. It is up to you to figure out this line but if deemed to have crossed it, you may be spoken to or removed from the league. This applies especially to your league admins who work very hard to ensure the league is run smoothly and successfully. This applies on track too. Be respectful to the drivers around you and adhere to the racing rules at all times.

2. Session Times
F1 is currently scheduled for 8pm UK time, and F2 and F3 are scheduled for 6pm UK time. Please do not be late, as we will not wait for you. We are willing to delay the session start time by 15 minutes if you give us adequate warning, but other than that, the session will start on time. Invites will usually be sent 10-15 minutes before.

3. Start Procedure There is a mandatory two minute break at the start of every race. This is to allow people enough time to change and edit their strategy. The two minute break will start as soon as everybody is loaded onto the grid, and only the host or dedicated person will press X after 90s has passed. Nobody else should press X. A 10 second penalty will be added to the time of anyone failing to abide by this rule. Reprimands will be given if you DNF in the race.

4. Qualifying You are not required to set a qualifying lap if you do not wish to. Please do your best to avoid cars on their fast laps and stay away from the racing line where possible when you are not doing a lap.
4b. – If you wish to retire, you MUST drive back to the pits and retire. Absolutely no retiring on track. You will receive an instant 5 second penalty and 3 points on your licence if you retire on track in qualifying.

5. Lobby Glitches
If any sort of race ending glitch happens within the first 25% of the race, we will restart the session with one shot qualifying. The weather will be set to the same as the previous lobby. If any glitch happens again, the race will most likely be postponed and directors will discuss the outcome. If a race ending glitch occurs after 25%, the race will also be postponed.

6. Penalties The stewards can apply the following penalties:
• reprimand(6a)
• time penalties(6b)
• disqualification
• super licence points(6c)
• grid penalties
• race ban(6d)
• removal from the league
6a – reprimands are given for incidents that are deemed reckless, but are not quite bad enough for a time penalty or disqualification. If a driver accumulates 3 reprimands, he will receive a qualifying ban. Reprimands can also be given for other minor misdemeanor at stewards discretion.
6b
• 5 second penalty for minor incidents
• 10 second penalty for causing an incident, and/or giving opponent a yellow wing.
• 5-10 second penalties can be awarded for reckless driving.
• 15 second penalty for causing a incident, and/or giving opponent an orange wing.
• 20 second penalty for causing a incident, and/or giving opponent a red wing.
• 30 second penalty for causing a incident and/or retiring opponent.
• Positional swaps will be considered at stewards discretion if race times are unavailable for whatever reason(lobby glitches etc)

7. Points and Classification
At the conclusion of each Grand Prix, the top ten finishers will score points towards both the drivers’ and constructors’ world championships, according to the following scale:
1st : 25 points
2nd : 18 points
3rd : 15 points
4th : 12 points
5th : 10 points
6th : 8 points
7th : 6 points
8th : 4 points
9th : 2 points
10th : 1 point
Any driver who completes over 90 percent of the race will be classified as a finisher, regardless of whether they were running as the winner took the chequered flag.

7b. Fastest lap point
You will receive a point for setting the fastest lap in the race Only drivers who are classified in the top 10 at the end of the race are eligible. If you achieve the feat and finish in 11th or lower (or fail to finish), no point will be allocated.

8. Retiring Please do your absolute best to finish every race. We understand that accidents happen and that sometimes you are extremely far behind, however, please do continue as there is always a chance of a safety car. However, if you really do have to retire for whatever reason, to reduce the chance of bringing out a safety car, please return to the pits and press pause and click retire.
8b – If you wish to retire mid race or mid qualifying, please do not do this on track. You must return to pits and do it through the pause menu. Retiring on track is a danger to other drivers, as your car does not ghost for 1-2 seconds, which may result in an incident. You will receive 2 points on your licence for retiring on track.
8c – Crashing as you cross the line will result in a reprimand.

9. Corner Cutting
This league uses strict corner cutting rules in all tiers. If you are unfairly given a penalty by the game, please send the stewards video footage and we will review and possibly take away your in-game penalty.
9b – If you want a 3 second time penalty taken off, we need to see proof of the amount of warnings you had in the race. If you have an unfair penalty during the race, please go to the race director at the end and take a screenshot of your warnings and send to the stewards. If we can clearly tell that one less warning would’ve resulted in the time penalty not occurring, we may remove the penalty. Please note, we will not remove ANY time penalties under ANY circumstances without a screenshot of your race director warnings.

10. Formation Lap
Please stay in your grid positions during the formation lap. Overtaking during the formation lap is only permitted if a car is delayed and cars behind cannot avoid passing it without unduly delaying the remainder of the field. In this case, drivers may only overtake to re-establish the original starting order. Driving too slowly on the formation lap will result in 1 reprimand.
10b – Absolutely no collisions on the formation lap. You may receive a penalty to the end of your race time if you impede any formation lap rules.

11. Virtual Safety Car
Drivers must not drive unnecessarily slowly, erratically or in a manner that could be deemed potentially dangerous to other competitors. Drivers are free to pit. Drivers are also not permitted to overtake, except if another driver in front enters the pit lane or slows with an obvious problem.
11b – If any driver causes a serious collision under VSC conditions, they will be disqualified from the race. You may receive a penalty to the end of your race time if you impede any VSC rules.

12. Safety Car
The safety car will join the circuit with its orange lights on, and all drivers must form a queue behind it. Overtaking is not permitted, although the safety car will signal backmarkers to pass it using its green light until the race leader is immediately behind it.
12a – If any driver causes a serious collision under SC conditions, they will be disqualified from the race.
12b – You should never drive too close to the car in front under safety car conditions, nor should you pull alongside other drivers. It is up to you how close you should be and judge if you are too close or not. You must keep pace with the safety car at all times and never fall too far behind. Driving too slowly under safety car will result in a 5 second penalty and a reprimand. Ovetaking under safety car will result in a disqualification. You may receive a penalty to the end of your race time if you impede any SC rules.

13. Blue Flags
Warns a driver that he is about to be lapped and to let the faster car overtake. Pass three blue flags without complying and the driver risks being penalised. If you are blue flagged, please let the car behind through as quickly as possible.
13b – If you cause a collision whilst being blue flagged, you will be disqualified from the race. You may receive a penalty to the end of your race time if you impede any blue flag rules.

14. Reprimands
A reprimand system is in place in this league. If you receive three reprimands during the course of the season, you will receive a back of the grid penalty and your reprimands will reset to zero.

15. Super Licences
Everyone in all leagues will be given a super licence. Points can be added to your licence for dangerous driving during qualifying or race sessions. The minimum that can be given during a race weekend is 1 point, and the maximum is 6. Points will be given depending on the severity of the incident(s). 12 points is an instant race ban, and points will be reset after two seasons.

16. Resetting to track
Absolutely no resetting to track. The only exception is if you’re stuck and cannot move. You will be disqualified from the race if you are caught resetting to track.

17. Submitting incident footage
We have an absolutely zero policy on phone footage. It simply will not be accepted. You MUST use game footage, and upload it to a video hosting website such as youtube or streamable. Uploading phone footage to youtube etc, will not be accepted. It absolutely must be game footage.